I found this project challenging, but I feel I developed lots of skills. I think what I found challenging was not having a character with eyes or limbs, this was something I hadn’t thought of before with in stop motion, but was an interesting idea to develop. I started my research with examples of animations that use inanimate objects, and went on to research some history of magic. I found examples of victorian magicians, which I think worked well, as this is partly how animation and practical effects started. From here I started to story board ideas, establishing the scenario, creating a conflict, then a resolution. I think my skills have mostly developed in a practical sense, for instance my knowledge of software, cameras and lighting. I think these skills will be very helpful moving forward. I have also learnt the importance of testing and doing different versions of my animation. This requires time and patience, and I feel I now have a greater understanding of this.
My main struggle came in the post production stage, with the masking of my animation. In the future I will pay closer attention to detail with where the rigs are placed, and the position of shadows. I am not completely happy with the final product, there are many areas where the masking could be improved and the movements made clearer. But overall I can see my progression from last year, and as it was the first project it took me a little while to gain back my confidence with animating. I feel positive that I can build upon these skills learnt throughout the year.
My next target is to improve my skills on after effects and the masking tool, and also to be more patient and conscious of timing. I think my overall downfall was simply running out of time to get everything finished.